-- card: 9779 from stack: in.07 Reference -- bmap block id: 0 -- flags: 0000 -- background id: 2697 -- name: -- part 2 (button) -- low flags: 00 -- high flags: A004 -- rect: left=34 top=270 right=292 bottom=118 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Expression ----- HyperTalk script ----- on mouseUp go to card id 9531 end mouseUp -- part 3 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=136 top=85 right=103 bottom=217 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Constants ----- HyperTalk script ----- on mouseUp go to card id 14480 end mouseUp -- part 4 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=136 top=103 right=120 bottom=217 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Variable ----- HyperTalk script ----- on mouseUp go to card id 21915 end mouseUp -- part 6 (button) -- low flags: 00 -- high flags: A004 -- rect: left=34 top=140 right=162 bottom=118 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Priorities ----- HyperTalk script ----- on mouseUp go to card id 23086 end mouseUp -- part 7 (button) -- low flags: 00 -- high flags: A004 -- rect: left=440 top=55 right=75 bottom=495 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Explain ----- HyperTalk script ----- on mouseUp go to card id 54537 end mouseUp -- part contents for background part 2 ----- text ----- Arithmetic Expression (ae) -- part contents for background part 1 ----- text ----- Number Variable + ae - ae ae + ae ae - ae ae * ae ae / ae ae // ae ae ** ae arithmetic routines